Disciple for memberships
A branded-app-first community platform: every plan ships iOS and Android apps published under your own developer account.
What Disciple is
Disciple is a community platform whose defining feature is that every plan includes native iOS and Android apps published under your own developer account, with no cut of your membership revenue.
Who it’s best for
Established memberships with real revenue where being inside a shared platform app is unacceptable, and where a fixed high subscription is cheaper than a percentage.
- Established memberships that need their own app in the App Store
- Brands where a shared platform app would undermine the offering
- Communities large enough that a 0% revenue cut beats a lower subscription
Who should avoid it
Anyone still validating the idea. At $399 a month before you have members, this is a scaling purchase, not a starting one.
- New memberships without proven revenue
- Anyone under roughly $3,000 a month in membership revenue
- Newsletter and podcast businesses
Membership models it supports
Not every platform suits every kind of membership. These are the models we consider it a genuine option for.
- Branded mobile app community
- Paid community
- Course and community
- Migrating an existing membership
Pricing and fees
Read from Disciple's own pricing page on 2026-07-28. Always check the official page before you buy.
| Plan | Monthly | Annual, per month | Platform fee |
|---|---|---|---|
| Branded App2 admins, 5 groups, 5,000 video minutes. Courses cannot be monetised on this tier. | $469 | $399 | None |
| Branded App Plus5 admins, 10 groups, monetisable courses. | $699 | $599 | None |
| Branded App ProUnlimited admins and groups under fair use, 20,000 video minutes. | $1,169 | $999 | None |
Payment processing. Disciple charges no transaction fee of its own. Card processing is charged by your payment provider at its standard published rate; in-app purchases through Apple or Google carry their own store commission instead.
What it costs in practice
Cheapest plan that holds the member count, including the platform's cut and payment processing.
Just starting
25 members at $20 a month
$491 / month
On Branded App. About 98% of your revenue.
Established
100 members at $25 a month
$572 / month
On Branded App. About 23% of your revenue.
Growing
500 members at $25 a month
$982 / month
On Branded App. About 8% of your revenue.
Feature support
What is included, what needs a higher plan, and what simply is not there.
Community features
SupportedGroups, feeds, direct messages, and events.
Courses
Higher plan requiredCourses exist on every plan, but selling them requires Plus or above.
Coaching and live events
SupportedVideo hosting
Partially supported5,000 to 20,000 video minutes depending on plan.
Livestreaming
SupportedNewsletter and publishing
Not supportedPrivate podcast support
Not supportedPayments and monetization
Supported0% Disciple transaction fee on every plan.
Branding and customization
SupportedFull white-label across web and apps.
Branded mobile app
SupportedIncluded on every plan, listed in the stores with you as the developer.
Audience discovery
Not supportedEmail and marketing
Partially supportedIntegrations and API
Partially supportedMigration support
Partially supportedCustomer and data ownership
SupportedNo platform cut of revenue, and the app listing is under your own developer account.
Important limitations
- The entry price is $399 a month billed annually, far above every other community platform here.
- Courses cannot be sold on the entry plan.
- Selling inside the mobile apps means Apple and Google store commissions apply instead of card processing.
Data ownership and migration
Strong. Disciple takes no percentage, the apps are listed under your developer account, and payments run through your own provider. The catch is Apple and Google commissions on in-app purchases.
Alternatives worth comparing
Sources
Every fact on this page traces to one of these official pages.